Category Archives: Games

Money Math Activities

If you are going to teach children about money, it’s best to start early. It is important for parents and educators to help children about money by providing age-appropriate materials and identifying their interests. There are many resources and activities … Continue reading

Posted in Accessibility Features, Android, Assessment, Assistive Technology, AT_Apps, AT_Math, AT_Software, Games, iOS app, Technology in Education, Transition, vision | Leave a comment

PhET Interactive Simulations

The PhET website offers free teaching Math and Science activities contributed by the PhET team and user community. Teachers, students, parents, and others can sign up at their website to access the free resources and activities. The simulations are written … Continue reading

Posted in Accessibility Features, Assessment, Assistive Technology, AT_Apps, AT_Math, AT_Software, Games, Services, Technology in Education, Vocational Services, Windows | Leave a comment

Tap (one-handed keyboard)

Tap is an alternative one-handed wearable keyboard, which allows you to control your smartphone and other Bluetooth devices by tapping your fingers on any surface including your own body. You may find this alternative one-handed keyboard suitable for individuals with … Continue reading

Posted in Accessibility Features, Assistive Technology, AT_Device, Blind, Employment, Games, Mobility, Technology in Education, Transition, Wearable Computing, Wearable devices, Windows | Leave a comment

LEAP Motion hand-tracking controller to VR

LEAP Motion is known for their hand-tracking controller, which allows you to access and interact with your computer (PC or Mac) using your hands and fingers while running the LEAP Motion software. LEAP Motion recently introduced new hardware and software … Continue reading

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Games for learning

Educators and parents recognized that some games help children develop in other areas, such as instilling motivation to learn, encouraging decision-making strategy, increasing creative design, improving strategy, promoting co-operation and teamwork, and fostering problem solving. In addition, they indicated that … Continue reading

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